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GAMING AND THE LIBRARY: THE NEXT FRONTIER, by LTLS PolyTalk Coordinator Michelle Ralston

Introduction
As a gamer, I have spent countless hours playing my Wii, DS, PS2, X Box 360 and World of Warcraft (MMORPG). It depends on the week which game I am most addicted to, but everyday I participate in some sort of game playing. I am not alone in this activity. There are many of us gamers out there and we come in many different types. There are the console gamers who prefer to play games on their tv, there are the wireless gamers who carry their handheld gaming systems everywhere they go and then there are the computer gamers. Most people find themselves somewhere in between the three. I am a mixture of them all.

As a librarian, I can see the growing need to attract teens into the library, and while all teens aren’t gamers, many of them are. I think gaming is a great opportunity to reach out to teens and get them into the library. There are many different ways to approach this, but I will talk about a few of the ways that appeal to my gamer side.

Game Nights
Buy one of the new consoles (Wii, PS3, X Box 360) and a game or two and hold a game night in the library. Popular game nights have included DDR (Dance Dance Revolution) and Wii Sports. It is good to get multiplayer games so that many can participate and even hold a contest to see who is the best.

Game/Guide Collections
Having a collection of games on the shelf is a great idea. Many of the libraries that have game collections allow the same rental period as DVDs. This gives patrons the chance to preview a game before buying it, and saves them the rental fee, but it also gets them into the library where you can work your marketing magic and can persuade them to check out your other services.

Collecting the game guides that come out is another great resource you can offer your patrons. These guides give hints and clues to the games and come out the same time as the game. However, these are often hard to find a couple of months after the game is released. Having a strong collection of these guides would greatly help your console gamers.

High End Gaming Computers
If you have the money, putting a couple of high-end gaming computers in your teen area might not be a bad idea. You can buy the biggest computer game titles and load them on for your patrons. Many of these games require a subscription service, and your patrons would have to make and pay for their own account, but could use your computer to play.

Resources
There are some great resources out there that can help you decide what to buy. A subscription to Electronic Gaming Monthly and Game Pro magazines would not only help you decide which games would best suit your library, but would also be a nice addition to your periodicals as well. Nintendo, Sony, and Xbox all have their own websites announcing and reviewing new games on their systems. EB Games has a great website that covers all systems and computer games. The website allows users to comment on the game so you can really get a good idea of the game from the user’s point of view.

Glossary
DS – Handheld system by Nintendo with touch screen
Gamecube – Console by Nintendo
PS2 – Console by Sony very popular
PS3 – Newest console by Sony, with BlueRaid Player
PSP – Handheld system by Sony, has MP3 player
X Box 360 – Newest console from Microsoft
Wii – Console by Nintendo that employs very active gaming

MMORPG – Multi-Massive Online Role Playing Game – These games have subscription fees and are played in an online environment with thousands of other people.
World of Warcraft – One of the most popular MMORPGs available for both the PC and the Mac.

 




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Gaming is a great opportunity to reach
out to teens and get
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